proteus
1.8.1
C/C++/Fortran libraries
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#include "meshio.h"
#include <string>
#include <fstream>
#include <cassert>
#include <cmath>
#include <iomanip>
#include <iostream>
Go to the source code of this file.
Namespaces | |
IOutils | |
meshIO | |
Functions | |
std::istream & | IOutils::eatline (std::istream &s) |
std::istream & | IOutils::eatchar (std::istream &s) |
bool | IOutils::iswhitespace (const char &c) |
std::istream & | IOutils::eatcomments (std::istream &s) |
bool | meshIO::readTriangleMeshNodesAndElements (const char *filebase, const int &indexBase, int &nElements, int &nNodes, std::vector< double > &nodeArray, std::vector< int > &elementNodesArray, std::vector< int > &nodeMaterialTypes, std::vector< int > &elementMaterialTypes, const int &defaultElementMaterialType, const int &defaultNodeMaterialType) |
bool | meshIO::writeTriangleMeshNodesAndElements (const char *filebase, const int &indexBase, const int &nElements, const int &nNodes, const double *nodeArray, const int *elementNodesArray, const int *nodeMaterialTypes, const int *elementMaterialTypes) |
bool | meshIO::readTriangleElementBoundaries (const char *filebase, const int &indexBase, bool &hasMarkers, int &nElementBoundaries, std::vector< int > &elementBoundaryNodesArray, std::vector< int > &elementBoundaryMaterialTypesArray, const int &defaultBoundaryMaterialType) |
bool | meshIO::writeTriangleElementBoundaryNodes (const char *filebase, const int &indexBase, const int &nElementBoundaries, const int *elementBoundaryNodesArray, const int *elementBoundaryMaterialTypes) |
bool | meshIO::readTetgenMeshNodesAndElements (const char *filebase, const int &indexBase, int &nElements, int &nNodes, std::vector< double > &nodeArray, std::vector< int > &elementNodesArray, std::vector< int > &nodeMaterialTypes, std::vector< int > &elementMaterialTypes, const int &defaultElementMaterialType, const int &defaultNodeMaterialType) |
bool | meshIO::readTetgenElementBoundaries (const char *filebase, const int &indexBase, bool &hasMarkers, int &nElementBoundaries, std::vector< int > &elementBoundaryNodesArray, std::vector< int > &elementBoundaryMaterialTypesArray, const int &defaultBoundaryMaterialType) |
bool | meshIO::writeTetgenMeshNodesAndElements (const char *filebase, const int &indexBase, const int &nElements, const int &nNodes, const double *nodeArray, const int *elementNodesArray, const int *nodeMaterialTypes, const int *elementMaterialTypes) |
bool | meshIO::writeTetgenElementBoundaryNodes (const char *filebase, const int &indexBase, const int &nElementBoundariesToWrite, const int *elementBoundaryNodesArray, const int *elementBoundaryMaterialTypes, const bool &writeExteriorElementBoundariesOnly, const int *exteriorElementBoundariesArray) |
bool | meshIO::write3dmMeshNodesAndElements (const char *filebase, const int &indexBase, const int &nElements, const int &nNodes, const double *nodeArray, const int *elementNodesArray, const int *elementMaterialTypes) |
bool | meshIO::write2dmMeshNodesAndElements (const char *filebase, const int &indexBase, const int &nElements, const int &nNodes, const double *nodeArray, const int *elementNodesArray, const int *elementMaterialTypes) |